IMPORTANT PLEASE READ: Please select only one of the textbooks below for use in your workshop.
Computer Science

NEW! JAVA™ Software Solutions for AP* Computer Science
3rd Edition ©2011
Lewis, Loftus, Cocking
For the AP* Computer Science Exam
Based on the best-selling Java Software Solutions by Lewis/Loftus, this text is designed to prepare high school students for the Computer Science Advanced Placement Exam.
- Revised to meet the requirements of the College Board's AP Exam for 2010
- AP* correlation to specific pages in the text
- AP*-type questions included with end-of-chapter material
- Includes coverage of the enhanced for loop
- Provides an introduction to the use of generic collection classes
- Uses java.util.Scanner for I/O
- Introduces autoboxing and unboxing and discusses type-safe enumerations
- Focuses on object-oriented principles
- Downloadable supplements include: Teacher Edition, Solutions Manual, TestGen, and PowerPoint® slides.
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NEW! Pearson Education AP* Test Prep: Computer Science
4th Edition ©2009
Horwitz, Sudol
Prepare for Success on the AP* Exam
- Review of AP* Java™ topics most likely to appear on the exam
- Grading Guide explaining how your free-response questions will be scored
- Full chapter on the GridWorld case study
- Four complete sample exams
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Learning to Program with Alice
2nd Edition ©2009
Dann, Cooper, Pausch
- Authored by the creators of Alice.
- Supports either an objects-first or an objects-early approach, with an optional early introduction to events.
- Animated programs can be viewed on a Web page.
- Instructor resources available with adoption at www.aliceprogramming.net.
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NEW! Introduction to Programming Using Greenfoot: Object-Oriented Programming in Java with Games and Simulations
1st Edition ©2010
Kolling
For courses in introductory programming using JAVA
- Guides students in creating graphical representations of objects and controlling the execution of those objects on a two-dimensional grid.
- Combines the strengths of several existing objects-early approaches and adds unique features not available in other systems.
- Hands-On Simulations: Greenfoot provides real-life scenarios that can be executed and that can inspire students' own project ideas.
- Included with the student edition is a bound-in CD-ROM with Greenfoot and BlueJ Software.
- Downloadable resources include: Greenfoot API Listing, additional scenarios for project ideas, Tutorial Videos, and more!
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Starting Out with Alice: A Visual Introduction to Programming
1st Edition ©2008
Gaddis
- Program Structures are displayed as tangible objects, and students use a drag-and-drop interface to move tiles into an editor.
- The Gaddis style, supported by Alice's simplistic learning methodology, eases students into programming language and helps them recognize and avoid errors as they develop their skills.
- Full-color design complements the virtual Alice world, helping students relate the text's step-by-step explanations to the on-screen environment through screen shots.
- Online Teacher Resources include: Solution PowerPoints and Test Bank.
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Small JAVA™: How to Program
6th Edition ©2005
Deitel, Deitel
- Extensive complete programming exercises plus "What does this program do?" "What's wrong with this program?", "Complete the program", and "Modify the program" exercises.
- Coverage of special topics, such as pre-and post-conditions, invariants, testing and debugging, ethics, and software engineering.
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JAVA™: An Introduction to Problem Solving and Programming
6th Edition ©2009
Savitch, Carrano
- A concise, accessible introduction that covers key language features.
- Objects are covered thoroughly and early in the text, with an emphasis on applications over applets.